May, 2010

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Google TV – Gaming Console?

Thursday, May 20th, 2010

Google today announced Google TV, which, while doing a number of other interesting things, allows you to easily run Android apps on your TV. There are plenty of games in the Android Market. If you had a good controller, I’m not sure how that experience would be very different from playing something on a traditional gaming console.

Sure, there are other systems you’d probably want in place – friends, achievements, etc. – but you already have your contacts built into the phone and there are third party achievement systems even now (though something a little more ubiquitous would be nice). Graphics are going to take a hit but Google could easily remedy that by throwing in some specialized hardware and you could certainly play less graphically intensive games in the meantime.

There are obviously a number of hurdles still but they’re talking about getting a device with a content delivery network and pre-built library of games and attaching it your TV. That’s going a lot of the way. And if you build a game for that, it’s also going to show up on one of the biggest smartphone install bases – that’s not a bad deal.

The Problem with document.location.hash

Monday, May 10th, 2010

SourceAudio, like a lot of ajax heavy applications, uses the hash to store state information. For example, when you search, you might end up on a url like http://www.sourceaudio.com/#explorer?s=search+terms&pg=1

The “page” is the “explorer” and the parameters are after the question mark. There are a number of ways you can format your hash but using the standard url format has been a pretty good solution for us. At least until today.

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